returning projectiles poe. Fireballs' explosions occur two times when using Nimis, the second time it happens it's at their returning point - exactly where your character stands. returning projectiles poe

 
 Fireballs' explosions occur two times when using Nimis, the second time it happens it's at their returning point - exactly where your character standsreturning projectiles poe  That's because they are not final yet

It does not grant a bonus to your. The addition of this support gem opens up exciting possibilities for unique and powerful builds. In order to also make thorn arrows return, at least 55% total projectile speed is required. Attack, Projectile, Chaos, Duration. Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. if you stand near a boss, that results in all the returning AoE Fireballs to overlap on the same target (Shotgunning). Returning projectiles can hit twice, once on the way out and back. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Level: 1–20. So for a skill like Lightning Arrow, it's already decent, potentially very good. 21 Crucible. 5% increased Projectile Damage This is a Support Gem. Kraxizz. 20 league, is now coming back as a. I have a nice bow with an open prefix that I could add this mod to. Server: PC, Xbox, PS. Projectile Speed: 420 Launches unpredictable sparks that move randomly until they hit an enemy or expire. Requires Level 38. First to all, it's an attack not a "SPELL", and the projectiles do both damage physical and cold, "melee" damage and melee damage bonus not apply to projectiles, so how this is a mix melee and projectiles you have to be very careful with the gems, because "melee physical damage" gonna give you a lot damage at initial hit, but doesn't count for. Ice Spear is a cold spell that fires projectiles in sequence. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Projectile behaviours do not interfere with another but occur in sequence (unless they always pierce, in which case the behaviours after pierce are never. Even though the projectile is not destroyed on previous chains and will return if there are remaining chains. I know shotgunning (hitting multiple times with the same cast/attack upfront) is something a skill either can or. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. The distance you aimed at initially will determine how far back the projectile returns. Far Shot could start at -50%, -30%, or it could be 0. ES: 681In Path of Exile: Heist, you'll be able to access new exclusive rewards in the Curio Display Rooms in Grand Heists. Cast Time: 1. It does not grant a bonus to your. Anomalous Returning Projectiles Support 22%. So i guess it would be difficult to maximize the dmg. Will the forked arrows travel 50 more units before disappearing? Will increasing projectile speed increase total distance travel (f. Level: (1-20) Cost: (8-20) Mana. Anomalous Faster Projectiles Support. Cost & Reservation Multiplier: 150%. Whereas in an open area like Sirus arena, the projectile returns in a short time. Had to make a quick video with the new returning projectiles support,The anomalous version provides a 20% chance for an additional return. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and provided. It does not grant a bonus to your. In this expansion, you will visit the Karui afterlife and defeat ten tribes in a series of. Anomalous Faster Projectiles Support. The projectiles will return if they hit a target and do not pierce/fork/chain from them. 0. You get 13. Release to fire it, leaving spore pods in its wake. Vengeant Cascade makes projectiles come back to you, hitting mobs again. Currently Nimis does something no return projectile effect does: it allows ball lightings to bounce back. Stay sane, Exile! Path of Exile 3. It is especially good with Poisons. Now all effects that cause projectiles. Skills that can "shotgun" when returning should be. Projectiles from Supported Skills have (19-20)% chance to Return to you an additional Time. Subprojectiles. ago. The LGs predominantly use a spell projectile that deals lightning damage which can be made to return utilizing Pierce and Anomalous Faster Projectiles Support. Pvp7 • 6 mo. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. I think the other ~2 million difference between yours and mine is gear related. ) In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Returning Projectiles Pierce all Targets*Compare Spectral Throw with any projectile skill, and it's just sad. POB setup budget ~ 320 div (99lvl, without Mageblood) Uber Elder - 00:00Uber Maven - 02:38U. 16 Scourge League. Nimis changes for 3. for. Frost Blades projectiles expire after a certain duration, so speeding them up enough allows the returning Projectiles from Vengeant Cascade to come back and hit the boss again before they expire, effectively doubling your DPS since you hit the target once with the melee attack and once with the returning projectile, something that was impossible. Path of Exile. 22. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. Channel to infuse an arrow with chaos, gaining stages while it is held. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Or the other way around, you'll deal 50% less dmg overall. Fireballs' explosions occur two times when using Nimis, the second time it happens it's at their returning point - exactly where your character stands. Attack Projectiles Return to you attack: quiver 5 default 0: 1: ScourgeDownside (18–21) % reduced Projectile Damage damage: gloves 250 default 0: 45:. At the same time, the Pathfinder class grants very high Poison and Chaos Damage bonuses from Attack skills, making it one of the most powerful DoT classes in. poe. With hydrosphere from my understanding, extra projectiles can chain back through it introducing a shotgun effect. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Unless they hit enemies. Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. Returning Projectiles Pierce all Targets* * And yes, those returning projectiles can hit targets again. Forking Salvo. That's because they are not final yet. Numbers will look weaker than the build realistically performs. It can hit something again on the way back, potentially resulting in 2 hits on same target. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. Returning projectiles do not split again. 00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. Requires Level 1. Lightning Strike as with other projectile based attacks, does not shotgun by default therefore we must use additional strikes and clever positioning to be able to do so. ago. 5% increased Projectile Speed This is a Support Gem. Socketed Gems are Supported by Level 20 Greater Volley. No one can survive that. It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. This can massively increase damage, though being an alternate quality, it is harder to. Deadeye with +2 projectiles and chain is probably a good option. For chain I figured it's kinda useless because a single chain won't help clearing, and investing in more chain means projectile will take longer to return which is kinda bad, and using pierce will worsen this situation as well. Versatility: The use of the returning projectile support. POE Anomalous Returning projectiles Wicker Man Spectre. 12% increased AoE gives the skill a radius of 19, 24% increased AoE gives a radius of 20, and 37% increased AoE. 21 Simplified projectile returning. In a game where standing still for more than 1 second is killing yourself, having to wait 3 seconds for a projectile to return is just BS. 00 sec Can Store 1 Use(s) Cast Time: 1. I count about 50% of builds on poe ninja using a projectile tag skill. Attack, AoE, Projectile, Lightning, Vaal, Bow. Returning Projectiles Support; Increased Critical Damage Support (Inspiration Support for a 6-Link). This time it’s my league start in POE 3. It causes projectiles to return and pierce all targets while returning. taggedjc • 4 yr. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. There has been one thing added that is. Projectiles which. With the changes you are making to returning projectiles, leaving Vengeant Cascade with a 100% chance for projectiles to return is like giving every attack build a free Nimis ring. Multiple projectiles emitted at exactly the same time can no longer hit the same target. If you used it with Split Arrow, for example, it. The most interesting of which being Returning Projectile Support, which allows all Projectiles to. [1] Skills gems that create projectiles usually have the Projectile or. Return: Spark can not benefit from return projectile mechanics as the projectiles will just time out before ever attempting to return. So Split is technically the 'same projectile' just like Fork releases 2-3 of the 'same projectile' so all of them count as having 'hit already'. ago. Projectiles from. Caught projectiles spiral outwards when you use Whirling Blades and do not return. 0 coins. 60 sec Critical Strike Chance. The order is Split > Pierce > Chain > Fork > Return. PROs. +++ The Return of HoA: Returning Projectiles and Anomalous Faster Projectiles are in maps the new support: doubled returning projectiles with changed projectile behaviour after piercing +++ The leading and most successful guardian-minion-build (1. . 65 sec Critical Strike Chance: 5. Infuses your melee weapon with molten energies to attack with physical and fire damage. Returning is the "last" in the list of possible projectile behaviours when hitting a target. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Cost & Reservation Multiplier: 150%. Projectiles from Supported Skills deal (61–70) % less Damage while Returning. You even have your mirage Archer to fire more projectiles. Attack projectiles return to you from hitting final target. Hello fellow exiles, so I am really pumped about the new supporter gem. Log In Create Account Contact Support. 3. ; Duration: Spark duration determines how long spark projectiles will persist, and is increased by both skill duration passives and support. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. 217, almost 22% more damage. Venom Gyre is a claw/dagger attack skill that throws a projectile that deals chaos damage with a chance to poison. Spark works well with it because of it's movement pattern: those forked projectiles can return and cause delayed shotguns or hit targets that were missed. Mark said "with no AoE increase" because increasing AoE radius allows projectiles to travel further than 20 units. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. 3/8. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. Safe and Instant Delivery. Chain Support also works with non-projectile skills that can chain, which are currently Orb of Storms Orb of Storms Lightning, Spell, AoE, Chaining, Orb Level: (1-20) Cost: (4-16) Mana Cooldown Time: 0. Arrows will be piercing a lot with Tornado shot since I'm using drillneck (always pierce first arrow) and pierce gem/nodes for pierce on. Quote this Post. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. " Unless I am misunderstanding, at which point I wasted a fair amount of early league currency, Frost Blades projectiles should fly out to max proj range, then return even if they hit nothing. 5% increased Projectile Speed This is a Support Gem. The Return Projectile Support is a game-changing support gem that allows projectiles to return to the player after traveling a certain distance. Now, with maximum intensity (3, we don't even need to talk about 4) you fire 4 projectiles, each for 322~ damage for a total of roughly 1289 damage per cast. Forget it, even if the quality (20% projectile speed) is interesting. PoE 3. Tag: Support, Projectile Supported Skills have (50-69)% increased Projectile Speed. (2–75) to (3–113) Added Fire Damage. Brutal Restraint: Look for 5% increased Dexterity mod. With the changes to projectile mechanics Vengeant Cascade now reads "Attack Projectiles Return to you. It causes projectiles to return and pierce all targets while returning. Attack, Projectile, Bow. Use our Ranger Leveling Guide for PoE - Classic Bow version. from Supported Skills, deal a Killing Blow. Explore economy and build overviews for the action role-playing game Path of Exile. Level: 1–20. Vengeant Cascade is a notable passive skill that increases projectile speed to projectiles that return . That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. The primary will return after shooting, pierce you and the cast secondaries behind you. Requires Level 48. Divergent Inspiration Support 11%. From Lightning Arrow to Hexblast Mines, players have a plethora of options to choose from based on their preferred playstyle and goals. Can Store 2 Use. But for a lot of abilities,. For example, with Greater. This straight up doubles your damage if you aren't already using Point Blank. 21 Starter Builds - Top 5 Path of Exile Crucible League Builds for Beginner 2023; News Category. Icon: R. Release to fire it, leaving spore pods in its. Attack Damage: 38–44% of base. 25*1. If the source is in melee range. Path of Exile Wiki editing functions. 00% Requires Level 8 Launches a fiery projectile high into the air, to drop on a target and deal area damage. Requires Level 12. Chain is a behavior of projectiles and chaining skills that causes them to bounce off targets they hit and seek out additional nearby targets. Firing projectiles in random directions turns Kinetic Blast into a skill capable of blanketing the entire screen in explosions boosting clear speed immensely. This attack causes balls of molten magma to launch forth from. It will then fire projectiles out in all directions from that point, which will travel for a short time. That’s the order. Vengeant Cascade makes your primary projectiles return. Ice spear hits the enemy with its first form. This is not even factoring in its utility for map clear and QOL. The original projectile disappears and two new projectiles travel past the enemy away from each other at a 120º angle. Far Shot does not have any equivalent wording. Cobra Lash has been added to the game. Frostbolt interacts with Ice Nova and Vortex, allowing those spells to be cast on Frostbolt projectiles instead of the player. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. Bandits: KIlling all three Bandits for two Passive Skill Points is the best option, but you can also Help Alira for more Mana Regen, Crit Multiplier, and Elemental ResistancesWith pinpoint and no intensity, you gain 3 projectiles and lose 16% of damage, for a total of roughly 1,697 damage per cast. Soulrend. 487 or about 4. Now converts 60% of physical damage to chaos damage (from 50%). Vengeant Cascade - 15% Increased Projectile Speed. Yes and no. 22 and is sold at the act 4 vendor after doing the quest line that unlocks gems in Act 4. Level: (1-20) Cost: (8-10) Mana. Only works with Bows and Wands. Faster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. Starting out with Path of Exile can be quite stressful, given the vast number of builds available in the game. Well, id does not deal damage for the same reason the returning projectile from the annointable node can't damage too, in POE one projectile can only damage a target once, when the proj chain or fork, it's the sameSimplified projectile returning. Attack, Projectile, AoE, Physical. Deals (1-104) to (28-1983) Lightning Damage. It´s unplayable without. Splitting Steel. The returning proj by default can pass through/hit enemies on the way back but will deal no DMG on the return hit. 5m dps. When Kinetic Blast projectiles return to you they trigger their. Projectiles from Supported Skills Return to you from final target. Rolling Magma (previously known as Magma Orb) is a spell skill that launches a projectile that bounces on a parabolic curve that explodes on impact dealing. Projectiles have separate target lists for their initial phase and after they return, which is why returning projectiles can hit a target they (or another simultaneously created projectile) have hit before. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. . 15. Anomalous Returning Projectiles Support. This means that if you had pierce, fork, and chain supporting the. Per 1% Quality:1Superior2Anomalous3Divergent1% increased. Whereas in an open area like Sirus arena, the projectile returns in a short time. ; Ricochets: Spark projectiles will. Only one return projectile from Lightning Trap can hit. 2. Also the Whirling Blades part has projectiles do not return which is higher priority, not that it would even be huge if it did because again return from target is trash. Caught projectiles spiral outwards when you use Whirling Blades and do not return. (50-69)% chance to Summon a Phantasm when Supported Skills, or Non-Phantasm Minions. Then Path of Exile 2 looks to be much easier for new players to jump into while still maintaining the difficulty and depth of the Path of Exile sandbox. Corrupting Cry Support Gem: Warcries and Exerted Attacks inflict Corrupted Blood. Level: (1-20) Cost: (8-10) Mana. It’s too early to say anything at the moment. But as self cast the returning projectiles track me as I move (and I keep moving bc I'm squishy at the moment) so the hit rate on return isn't 100%. • 3 mo. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. The mode, introduced as the main theme of the 3. The Best Crafty Guides by Odealo. 22] Returning Projectiles CoC Ice Spear Build | Occultist | Ancestor | Path of Exile 3. 00% Requires Level 28 Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. ) and we can guarantee all the split. e double the length of a regular projectile shot (I assume not but one can hope). The projectiles reach their end destination or collide with terrain and come back to you due to Nimis. Notable passive skills grants notable improvements to the character. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by. In theory it might not be that bad depending on at what point the projectile returned to you, but at best it'd gimp your range for a little bit more damage. The 3 secondary projectiles is the damage dealing portion of the skill. Vengeant Cascade makes your primary projectiles return. Moreover, projectiles are fired in. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. ninja is not affiliated with or endorsed by Grinding Gear Games. -----Stream and social media-----Streaming daily at 11:00 am U. When paired with the Pierce support, Faster Projectiles will allow your projectiles to travel deeply through packs of mobs. Base duration is 2. Critical Strike Chance: 6. Nimis is a ring for level 48 characters that will boost your lightning resistance by 28%. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. Supports projectile skills. 5% increased projectile Speed Projectiles have 3% chance to Return to you from final Target Supported Skills deal 0. Skill functions and interactions. 40% reduced Area of Effect for Attacks to 40% increased Area of Effect for Attacks. The projectiles will return if they hit a target and do not pierce/fork/chain. Only one projectile behavior can be applied each time. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Divergent lightning trap pretty much doubles your damage with the returning projectiles. This means that if a skill is affected by pierce, chain, and fork, it would first pierce x number of times, then fork, then chain x number of times. Additional projectiles: Scales total number of projectiles. First thing: Sniper's Mark makes projectiles split at a random angle. Trade . Simplified projectile returning. Attack, Projectile, Chaos, Duration. It used to be the meta with Spark ("Spork"). As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. staudd Cockareel • 11 days ago. In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Safe and. PoE Returning Projectiles Support. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Incidentally, projectiles have different lists of enemies hit that prevents shotgunning and chaining to the same enemy for before and after they started returning. When using hydrosphere with exactly 1 pierce (no chain or fork) and shooting a projectile, it will fire through. Attack Damage: (100-120)% of base. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. 22In this video I go over a potential use for the new Return Projectile Support that. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. If it proced of walls and end of projectile movement then it would be reliable way to clear enemies attacking you from behind. Effectiveness of Added Damage: 38–44%. Projectiles from Supported Skills deal (61–70)% less Damage while Returning The above modifier behaves like a modifier to 'projectile damage' or 'damage with hits'. As part of this expansion's metagame rebalance, GGG has introduced 14 new support gems. A projectile can chain from 1 target to the other as a secondary projectile, while a primary projectile also hit it. Apparently the Splitting Steel Projectiles used to explode upon return with Nimis last league, allowing for > 4-5x multipliers with sufficient AoE while standing on top of the target. Versatility: The use of the returning projectile support. You can get 30% on Quiver implict and 20% on default quality on Scourge Arrow and then 10% on default quality on Returning Projectiles, alternatively 8% on tattoos. Anomalous Mirage Archer Support 6%. 3) x 0. Hitting an obstacle, hitting an enemy with no remaining projectile behaviours, or reaching the maximum projectile distance will cause the projectile to return to the player's location (or to the proxy if used by a trap, mine, totem, etc. So once outgoing and once returning. Returning projectiles can hit the same enemy a second time, yes. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Pierce has first priority for projectile behaviours, followed by fork, chain, then return. Tag: Support, Projectile. ) (Returning Projectiles is a new support gem in 3. This thread has been automatically archived. Reach of the Council Spine Bow. Fork is a support gem that causes any projectiles created by the supported skill to fork when they hit an enemy. 4. Tag: Support, Projectile. Quality no longer grants “Supported Skills have 0-10% increased Attack Speed”. Anomalous Faster Projectiles Support Anomalous Faster Projectiles Support is an Alternate Quality gem of Faster Projectiles Support. Some skills can shotgun even with multiple projectiles, but those are. if they are mobile its a lot less than that. ago. This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so. Return location Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. The TS enchant is for +1 secondary projectile, NOT a free GMP/LMP and those 3 proj will NOT shot gun per gem instance. So unless you have some information on whether and why Nimis works differently, I'd assume they're the same projectile. Anomalous Returning Projectiles Support. 22 Ancestors, Build Scaling, How to increase Damage and Defense & Key Build Info. telehax • 9 yr. When you "reload" with Call of Steel, the impales come back to you, replenishing all shards and dealing reflected damage to mobs. Will the change of its wording also change the effect to stop working with ball lighting? Other return effects do not work with ball lightning. He's using Ice Spear. 2: Fixed an issue where increases and reductions to projectile speed had no effect on Volcanic Fissure Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires. Not worth a gem slot. Returning Projectiles Pierce all Targets Aspect of Stone (SE of tree) 20% chance to Avoid Physical Damage from Hits Tribal Fury (SW of tree) 12% increased Melee Damage Strike Skills target 1 additional Nearby Enemy. These projectiles return to you when caught and can be launched with Whirling Blades. It costs 2 Golden + 1 Amber Oil. This. Supports projectile skills. 1Skill functions and interactions. The "from final Target" part made me worried that perhaps the projectile had to hit something to return to you (as. Once it's hit one target, a regular projectile cannot hit the same target again. Poisonous Concoction is a poison-based attack skill introduced in Path of Exile’s 3. The original projectile disappears and two new projectile travel past the enemy away from each other at a 120º angle. At this point, we only know 7 of the new support gems. View Staff Posts Post Reply. Attack Speed: 120% of base. Any projectiles that pierce cannot fork, so Fork typically has no effect on skills like Freezing Pulse. Now all effects that cause projectiles to return do so in any case that they can. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. Returning Projectiles Support Support, Projectile. 65 sec. What madness comes to mind on self cast projectile builds, ethereal knives etc? nimis was very strong on release and enabled all projectiles to benefit, this support does too and. Chris' post: All projectiles now behave like arrows. Nimis changes from "Projectiles Return to you at end of flight" to "Projectiles Return to you". 39% more assuming the mob is stationary to hit with the return. Only one projectile behavior can be applied each time. It allows regular players to buy, sell, and trade PoE Currency with the use of real cash . Currently spectral shield throws shield will not return after its final chain. Leveling tips. It gives - 15% increased Projectile Speed. Returning projectiles: Effects that cause projectiles to return will cause the projectiles from Volcanic Fissure to bounce again and land on the same spot where. It offers incredibly clear and an old overlapping style of scaling its damage to the point where it becomes an absolute powerhouse. I am not sure if this is intentional behavior, but when using Returning Projectiles Support with high cast and projectile speed and Spell Echo, it is both failing to spawn expected amount of lingering blades and the distance of the lingering blades spawned from returning projectiles is increased by the projectile speed. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Lightning Trap Trap, Critical, Spell, Projectile, Lightning. ninja is not affiliated with or endorsed by Grinding Gear Games. Returning Projectiles Support: 38: Cast On Critical Strike Support: 38: Multiple Traps Support: 8: Slower. Fires an arc of knives in front of the caster which deals physical damage. It's basically a 39% more damage support if you manage to hit with the returning projectile. Only one projectile behaviour can be applied each time a projectile hits a target. It costs 2 Golden + 1 Amber Oil. • 3 mo. It causes projectiles to return and pierce all targets while returning. The key piece lies in making Frostbolt not pierce, which then allows for it to chain, fork, and do other tricks to make more and more projectiles. As for the returning projectiles, we will have to test it in 3. Returning Projectiles Support is a support gem which causes projectiles to return and pierce all targets while returning. If a projectile lasts for an explicit duration like. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). Stay sane, Exile! Path of Exile 3. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. The final point will activate the last Small Jewel Socket in your Small Cluster Jewel where you can put a damage + life jewel. 50 sec Critical Strike Chance: 5. In order to also make thorn arrows return, at least 55% total projectile speed is required. From Lightning Arrow to Hexblast Mines, players have a plethora of options to choose from based on their preferred playstyle and goals. Lightning Arrow - Your primary skill, shoots projectiles that deal elemental damage.